Version 1.26.1 Released


Version 1.26.1 is now available.

This is a small follow-up patch to Ascending Worlds, focused on improving the mobile presentation of the Daily Operations interface.

No combat balance, World Tier progression or save progression has been changed in this update.

Daily Operations Mobile Redesign

The Daily Operations panel had a layout problem on narrow screens.

The previous interface reused a generic two-column statistics grid. Each Daily objective actually contained several separate UI elements:

  • objective title
  • description
  • progress counter
  • progress bar
  • reward
  • claim button

On desktop this remained mostly readable, but on mobile those elements could wrap into different grid rows.

The result was exactly the kind of confusing presentation where a progress counter or button could appear visually disconnected from the Daily objective it belonged to.

Version 1.26.1 replaces that structure with a dedicated responsive Daily Operations component.

Each objective is now displayed as its own self-contained card.

Cleaner Task Cards

Every Daily now keeps its information together:

Objective Name
A short explanation of what needs to be completed.

Progress
Current progress is displayed directly alongside the objective instead of floating into another grid row.

Progress Bar
The bar now belongs visually to the task it represents.

Reward Preview
Players can see the associated reward without having to interpret a shared table layout.

Claim Button
Completed objectives expose their Claim Reward action directly inside the same card.

This makes the Daily screen significantly easier to scan on phones.

Better Small-Screen Support

The redesigned interface was tested at:

  • 393 px width
  • 320 px width

Both layouts remain within the viewport without document-wide horizontal overflow.

The new structure also adapts more naturally when descriptions wrap onto multiple lines.

Instead of trying to preserve a desktop table on a narrow screen, the interface now deliberately changes into a vertical mobile layout.

German Localization Cleanup

Daily objective descriptions now also use the proper localized text paths.

This means the redesigned cards remain readable and consistent in both:

  • English
  • German

The change is especially noticeable on mobile, where longer German strings put more pressure on the available width.

Reward Logic Unchanged

This update only changes presentation.

Daily completion and reward logic remain the same.

The actual Claim Reward path was retested after the UI rewrite to make sure the redesigned component did not accidentally alter progression.

For example, the Campaign Patrol Daily still grants its existing 900 Gold reward exactly as before.

Files

Knights_of_Crystalis_1.26.1_Mobile_UI_Cleanup.zip Play in browser
6 hours ago

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