Version 0.9 Alpha Released


# Knights of Crystalis - Alpha 0.9 Changelog

## Alpha 0.9 - Forgotten Horizons


### Campaign and story

  • Added Chapter 8, The Shattered Firmament.
  • Added Chapter 9, Chronicle of the Deep Star.
  • Added Chapter 10, The Crystalis Reckoning.
  • Added 36 regions and 288 campaign objectives.
  • Total campaign size is now 10 Chapters, 120 regions and 960 objectives.
  • Added a dedicated Story screen explaining the Crystal Fracture, Job Cards, Colossal Beasts, wandering Labyrinths, raids, the Dead Star and the Atlas Map system.
  • Veteran recommended levels now display a larger, difficulty-specific requirement.
  • Campaign loot levels are restricted to the level band of the current region instead of following an overlevelled account.


### Party equipment and Job proficiency

  • Every party member now has an independent eight-slot equipment profile.
  • Added a party-member selector to the Gear screen.
  • Equipment automatically transfers safely when assigned to another card.
  • Gear loadouts are stored per character card.
  • Added Job-specific Weapon Proficiency bonuses.
  • Matching a primary weapon grants +12% Attack and partial Skill Damage.
  • Shield-specialist Jobs gain an additional +8% Attack contribution when a Shield occupies the Relic slot.
  • Added ordinary Shield equipment bases so Paladin-style builds are not dependent on a Unique item.
  • Added scaling explanations to each Job's All Stats screen.
  • Added safeguards preventing equipment worn by any party member from being sold, traded or listed.


### Crystalis Smithy

  • Added a dedicated Forge navigation screen.
  • Reforging rerolls base and affix values appropriate to the current item level.
  • Reforging preserves item identity, level, rarity, Set identity, Ancient status, Quality, sockets, socketed materials, lock state and acquisition history.
  • Added Reforging Orbs.
  • Added Quality Stones.
  • Quality can be raised to 20%.
  • Every Quality action now visibly increases the primary roll and Item Power.
  • Fixed Set-item reforging, which could previously call an invalid item-base lookup.
  • Corrected initial Quality scaling so affixes and new Unique primary rolls respect Quality.


### Forgotten Relics

  • Added six extremely rare Forgotten Relics.
  • Forgotten Relics grant a weakened borrowed skill from another Job family while equipped.
  • Added borrowed healing, protection, assassination, fire magic, Dragoon and Bard abilities.
  • Borrowed skills use independent cooldowns in automatic combat.
  • Added unique historical lore text to every new Relic.
  • Forgotten Relics cannot be normally reforged because their rolls are fixed historical artifacts.


### Atlas Map Items

  • Added a dedicated Maps screen and Atlas Vault.
  • Chapter 7+ encounters can drop sealed Map Items.
  • Added five Map themes and four Map tiers.
  • Opening a Map consumes it and creates a temporary procedural dungeon.
  • Map runs include a live grid, explored route, random encounters, treasure chambers and a final guardian.
  • Map bosses use increased Set and Unique weights.
  • Higher-tier Maps can release Forgotten Relics.
  • Map treasure and guardians can award Smithy materials.


### Abyss Tower

  • Expanded the Abyss Tower from 300 to 400 floors.
  • Increased late-floor and century scaling.
  • Added the Floor 400 apex challenge.
  • Added the Tower-only Abyss Insight Tree.
  • One Insight point is earned every 30 cleared floors, for 13 total points at Floor 400.
  • Added nine Tower nodes across Offense, Defense and Discovery branches.
  • Added a paid Insight reset.


### Friends, chat and social simulation

  • Friend names and Inspect Team buttons now open a full friend profile.
  • Friend profiles show the current three-Job party, levels, roles, elements, Card Grades and equipment in every slot.
  • Expanded contextual NPC advice for difficult quests, raids, Labyrinths, party composition and overpowered-build questions.
  • Role detection now recognizes hybrid Tank, Healer, Support and damage Jobs correctly.
  • Added Silvernite87, a recurring Arena-obsessed NPC who challenges players and mocks opponents.
  • Added Alpha 0.9 patch conversations and Map/Relic/Smithy discussions.
  • Increased the simulated online population range.


### Collections, equipment and balance

  • Added a Unique Binder and Set Binder.
  • Monster Cards now have a dedicated inventory subtab.
  • Added 6 equipment Sets and 12 fixed Unique items.
  • Added 6 ordinary Shield bases.
  • Total equipment bases: 199.
  • Total Sets: 58.
  • Total fixed Uniques: 32.
  • Added explicit Unique lore text and Forgotten Relic markers.
  • The Rusty Fish Blade is now strictly achievement-exclusive.
  • Old erroneous random Rusty Fish Blades are removed during migration with Gold compensation unless the achievement was legitimately unlocked.
  • Narrowed random roll bands and reduced percentage-stat level inflation.
  • Added save migration caps for obviously impossible legacy item rolls and sale values.
  • Strengthened the item-level component of Item Power so equivalent Level 84 Ultimate Relics reliably outrank equivalent Level 24 versions in stress tests.
  • Item Power details now explain the level budget, weighted rolls and special multipliers.
  • Added 12 new achievements, expanded campaign and account-level achievement series and removed a duplicate Floor 400 achievement ID.
  • Total achievement definitions: 153.


### Aquarium and interface fixes

  • Fixed Aquarium filter and tank upgrades so the buttons perform purchases and show clear error messages.
  • Raised Aquarium filter and tank maximum levels to 8.
  • Improved navigation alignment and responsive wrapping for the enlarged 21-section main menu.
  • Tested all major screens without horizontal page overflow at 320, 390, 768, 1280 and 1920 pixels.
  • Updated all visible version labels, patch notices and descriptions to Alpha 0.9.


### Save compatibility

  • Added save schema 9.
  • Migrates legacy single-character equipment into per-card equipment.
  • Removes duplicate ownership of one item across multiple cards.
  • Preserves cards, talents, campaign progress, collections, Housing, Village, Aquarium, friends, market data and prior achievements.
  • Preserves the historical browser storage key for in-place itch.io upgrades.

Files

Knights_of_Crystalis_Alpha_0.9_Itch.zip Play in browser
2 days ago
Knights_of_Crystalis_Alpha_0.9_Player_Guide.pdf 2.4 MB
2 days ago
Knights_of_Crystalis_Complete_Changelog_Alpha_0.1-0.9.pdf 521 kB
2 days ago
CHANGELOG.md 6 kB
2 days ago
README.md 4.6 kB
2 days ago

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