Version 1.56.6 Released
Knights of Crystalis » Devlog
Knights of Crystalis is now large enough that performance can no longer be treated as a simple question of whether the game technically runs.
Hundreds of systems, large data catalogs, offline simulation, social simulation, world history, buildcraft, Guides, News, diagnostics and procedural progression all compete for browser resources.
Version 1.56.6 begins separating those responsibilities more aggressively.
The game now does less work before the player needs it.
That means:
- faster startup
- fewer save writes
- lower startup memory pressure
- smaller startup payloads
- less unnecessary DOM observation
- diagnostics stay out of normal gameplay
- slow clock/network validation no longer blocks Home
- offline integrity remains protected
- previous balance and mobile hardening remains intact
This update provides a much stronger technical foundation for future content expansions.
Files
Knights_of_Crystalis_1.56.6_Runtime_Performance_Memory_UX_Hardening.zip Play in browser
18 hours ago
Knights of Crystalis
| Status | Released |
| Author | devgb |
| Genre | Role Playing, Card Game |
| Tags | Fantasy, Management, MMORPG, monster-taming, offline, Pixel Art, Roguelite, Singleplayer |
| Languages | German, English |
| Accessibility | Color-blind friendly, High-contrast, Interactive tutorial, One button |
More posts
- Version 2.2.0 Released3 hours ago
- Version 1.57.0 Released17 hours ago
- Version 1.56.5 Released19 hours ago
- Version 1.56.4 Released1 day ago
- Version 1.56.3 Released1 day ago
- Version 1.56.2 Released1 day ago
- Version 1.52.1 Released2 days ago
- Version 1.51.0 Released2 days ago
- Version 1.50.70 Released2 days ago
Leave a comment
Log in with itch.io to leave a comment.