Version 1.51.0 Released
Knights of Crystalis » Devlog
1.50.71 — Economy & Exploit Hardening
- Fixed a critical Auction House gold exploit.
- Improved bid and buyout safeguards.
- Rebalanced long-term NPC gear scaling.
- Completed a 90-day world simulation stress test.
- Improved long-term stability for the economy, Guild Wars and NPC progression.
1.50.72 RC1 — Release Candidate Polish
- Full UI, mobile and release polish pass.
- Updated the Tutorial to cover all 40 game areas.
- Reviewed the Game Guide, EN/DE localization and release documentation.
- Improved accessibility and touch controls.
- Added stronger mobile viewport and layout protection.
- Expanded automated release and whole-game audits.
1.50.73 RC2 — Final Release Validation
- Expanded save, migration and persistence stress testing.
- Accessibility settings now update correctly after save import and profile reset.
- Fixed a long-term exploit involving permanent Arcade quest rewards.
- Added a separate persistent ledger for one-time Arcade rewards.
- Successfully tested large saves containing 1,000 Job Cards and 1,200 inventory items.
- Revalidated all 40 UI routes and major game systems.
1.51.0 — Stable Release
- Promoted the fully tested RC2 build to Stable.
- No additional gameplay changes were introduced after RC2.
- Finalized release, news, cache and version metadata.
- Re-ran save, balance, combat, economy, social, guild, Nemesis and UI regression tests.
- Created and validated the final itch.io release package.
- Save Schema 39 remains compatible.
Files
Knights_of_Crystalis_1.51.0_Stable.zip Play in browser
2 days ago
Knights of Crystalis
| Status | Released |
| Author | devgb |
| Genre | Role Playing, Card Game |
| Tags | Fantasy, Management, MMORPG, monster-taming, offline, Pixel Art, Roguelite, Singleplayer |
| Languages | German, English |
| Accessibility | Color-blind friendly, High-contrast, Interactive tutorial, One button |
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