Version 1.52.1 Released
Knights of Crystalis » Devlog
Version 1.52.1 focuses entirely on improving the new Advanced Maps & Atlas system introduced in 1.52.0.
Atlas Progression Improvements
- Map Tier crafting can no longer bypass Atlas progression.
- Primary Objectives now properly gate progression.
- Ancient upgrades are restricted to higher-tier Maps.
- High-tier Maps now require appropriate player progression.
- Invalid Atlas node assignments are automatically repaired.
Secret Map Improvements
- Secret Maps now begin at Tier 5.
- Secret Map discovery respects the correct tier range.
- Discovery chance is capped to prevent excessive farming.
- Secret Map reconstruction can no longer create profitable resource loops.
- Reconstruction costs are now fully validated.
Economy & Balance
- Cartography Mark rewards were rebalanced to reduce low-tier farming abuse.
- Corruption risk and rewards were stress-tested across thousands of high-end Maps.
- Ancient Map frequency remains controlled.
- Extreme reward combinations are now monitored through dedicated regression tests.
Save & Data Hardening
- Invalid Ancient and Corrupted flags from old or modified saves are automatically corrected.
- Invalid saved Affix Locks are removed.
- Atlas records now preserve the highest achieved rarity correctly.
- Existing Advanced Maps saves remain compatible.
Files
Knights_of_Crystalis_1.52.1_Advanced_Maps_Balance_Integration_Hardening.zip Play in browser
1 day ago
Knights of Crystalis
| Status | Released |
| Author | devgb |
| Genre | Role Playing, Card Game |
| Tags | Fantasy, Management, MMORPG, monster-taming, offline, Pixel Art, Roguelite, Singleplayer |
| Languages | German, English |
| Accessibility | Color-blind friendly, High-contrast, Interactive tutorial, One button |
More posts
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