Version 1.8.0 M3 Released
The Deepfolk settlement now has individual residents, upgradeable chambers, tactical defenses and persistent expeditions.
Residents gain profession experience, can be assigned manually and may suffer injuries. Chambers can be upgraded to level 4, damaged during major incursions and repaired manually or automatically.
Large attacks now announce themselves eight minutes in advance. Choose to hold the gate, collapse a tunnel, protect the food supply or counterattack through the rift. Each tactic changes casualties, structural damage and salvage.
Five expedition routes advance the search for the lost mountain. Teams continue through reloads and offline time, recover clues and survivors, and progress a six-stage bilingual story arc.
M3 also adds seven advanced research projects and four bounded trade policies. Surface support is always explicit: the colony never silently spends your Gold or Village resources.
This is a development build. Balance and real-device browser coverage remain in progress. Export a save backup before testing.
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Get Knights of Crystalis
Knights of Crystalis
| Status | Released |
| Author | devgb |
| Genre | Role Playing, Simulation |
| Tags | 2D, Fantasy, Indie, MMORPG, offline, Pixel Art, Singleplayer, Story Rich |
| Languages | English |
| Accessibility | Color-blind friendly, One button |
More posts
- Version 1.8.0 RC1 Released1 hour ago
- Version 1.8.0 M5.1 Released2 hours ago
- Version 1.8.0 M5 Released3 hours ago
- Version 1.8.0 M4 Released5 hours ago
- Version 1.8.0 M2 Released7 hours ago
- Version 1.8.0 M1 Released8 hours ago
- Version 1.7.0 RC1 Released21 hours ago
- Version 1.7.0 M3 Released22 hours ago
- Version 1.7.0 M2 Released23 hours ago
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