Version 1.8.0 M2 Released
Knights of Crystalis » Devlog
Autonomous Deepfolk
- Added automatic profession assignment for seven roles.
- Added autonomous room construction with protected reserves.
- Added Survival, Balanced and Expansion policies.
- Added named persistent resident roster with traits and health.
Research
- Added Runic Archive and research production.
- Added six permanent research projects.
- Added research bonuses for food, masonry, defense, medicine, scouting and automation.
- Added Bastion Forge as a major defense room.
Survival and defense
- Mushrooms now provide emergency food, medicine and construction materials.
- Threat now affects real attack probability.
- Added attack cooldowns and lower bounded attack frequency.
- Added bilingual attack grammar and persistent translated event logs.
Fixes
- Fixed population growth failing during active one-minute ticks.
- Fixed the last free bed never being occupied.
- Fixed offline attacks being skipped after twelve hours.
- Fixed German chronicle text being discarded during normalization.
- Fixed room-cap construction deducting resources before rejection.
- Fixed threat being a non-functional statistic.
Files
Knights_of_Crystalis_Version_1.8.0_M2_Dev_Itch.zip Play in browser
7 hours ago
Get Knights of Crystalis
Knights of Crystalis
| Status | Released |
| Author | devgb |
| Genre | Role Playing, Simulation |
| Tags | 2D, Fantasy, Indie, MMORPG, offline, Pixel Art, Singleplayer, Story Rich |
| Languages | English |
| Accessibility | Color-blind friendly, One button |
More posts
- Version 1.8.0 RC1 Released1 hour ago
- Version 1.8.0 M5.1 Released2 hours ago
- Version 1.8.0 M5 Released3 hours ago
- Version 1.8.0 M4 Released5 hours ago
- Version 1.8.0 M3 Released6 hours ago
- Version 1.8.0 M1 Released8 hours ago
- Version 1.7.0 RC1 Released21 hours ago
- Version 1.7.0 M3 Released22 hours ago
- Version 1.7.0 M2 Released23 hours ago
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