Version 1.10.0 M2 Released


M2 turns the Menagerie from a collection into a persistent progression system.

Training Grounds

Three monsters can train simultaneously in real time. Training uses absolute timestamps, remains active through reload and offline time, and becomes a safely claimable result when complete.

Five programs are available:

  • Might — attack development
  • Bulwark — health and defense
  • Agility — speed
  • Focus — accuracy and technical control
  • Bond — support growth and Bond Marks

Completed sessions award experience and permanent training attributes. A session can be cancelled for a bounded partial refund. Completed rewards are applied exactly once.

Monster abilities

Every monster now has four role- and element-based abilities. Abilities unlock through level and star progression and are shown directly on the monster profile.

Star progression

Monsters can complete explicit Star Trials. M2 supports development up to 3 stars. Requirements include level, completed training, Hunt victories, Bond Marks and displayed currencies. Protected monsters are never consumed because M2 star advancement does not use fusion.

Team Builder

The Menagerie now stores three persistent three-monster teams:

  • Team Alpha
  • Team Beta
  • Team Gamma

Players can assign individual monsters, clear slots or use automatic team building. The interface reports frontline, damage, utility and element coverage so teams can be prepared for the future Monster Arena.

Expanded roster

The curated bindable roster increases from 24 to 32 species. Existing M1 collections remain intact.

Files

Knights_of_Crystalis_1.10.0_M2_Itch_Upload.zip Play in browser
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