Version 1.11.0 M1 Released


Version 1.11.0 M1 begins a new post-Beastbound development cycle with a persistent real-time Farm.

Living Farm

A new top-level Farm menu is available between Village and Mine. The Farm contains three large animated species areas:

  • Grand Henhouse / Großer Hühnerstall
  • Grand Cattle Barn / Großer Kuhstall
  • Grand Sheepfold / Großer Schafstall

Every animal is an individual persistent record with a name, sex, birth time, generation, source and parent lineage.

Chickens and eggs

Adult hens lay one egg every eight real-time minutes. Eggs can be:

  • sold for 55 Gold each
  • stored for later use
  • placed in the incubator
  • hatched after 15 minutes when the henhouse has free capacity

Chicks reach adulthood after 20 minutes. A ready egg waits safely if the henhouse is full.

Cattle and sheep breeding

Adult male and female animals can begin a breeding cycle when the stable has capacity.

  • Cattle: 30-minute gestation, 20-minute breeding cooldown, 45-minute calf growth
  • Sheep: 24-minute gestation, 18-minute breeding cooldown, 36-minute lamb growth

Pregnancies, births and growth continue through bounded offline time. A ready birth waits rather than deleting the offspring if the stable becomes full.

Farm economy

Animals are purchased by sex for a visible Gold price and can later be sold. Adult and young animals have separate sale values. Pregnant animals cannot be sold. Each stable can be upgraded through six levels to increase capacity.

Animation and accessibility

Animals move through their species stable using a dedicated pixel sprite sheet. The visual layer is responsive, does not block controls and becomes static when Reduced Motion is enabled.

Files

Knights_of_Crystalis_1.11.0_M1_Itch_Upload.zip Play in browser
1 day ago
Knights_of_Crystalis_Complete_Players_Guide_1.11.0_M1_EN.pdf 988 kB
1 day ago

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