Version 3.4.3 Alpha Released
Knights of Crystalis » Devlog
Blocker reproduced
The Gear → Unique & Set Binders screen only worked for profiles with no discovered equipment Sets. Once a Set existed in collectionBinders.sets, rendering stopped with:
(set.bonuses || []).map is not a function
The data model stores Set thresholds as an object keyed by the required piece count, normally 2, 3 and 5. The UI incorrectly assumed an array. This made the defect progression-dependent and allowed a clean-save test to miss it.
Implemented repair
- Added one normalization function for Set bonus thresholds.
- Supports the canonical keyed-object format and legacy array-shaped data.
- Sorts thresholds numerically before rendering.
- Displays the real piece requirement instead of inferring it from an array index.
- Normalizes malformed, scalar or array-shaped Binder discovery maps during save migration.
- Uses defensive empty catalog and discovery-map fallbacks.
- Keeps Save Schema 34 and the existing browser save key unchanged.
Files
Knights_of_Crystalis_Version_3.4.3_Alpha_Itch.zip Play in browser
2 days ago
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Knights of Crystalis
| Status | Released |
| Author | devgb |
| Genre | Role Playing, Simulation |
| Tags | 2D, Fantasy, Indie, MMORPG, offline, Pixel Art, Singleplayer, Story Rich |
| Languages | English |
| Accessibility | Color-blind friendly, One button |
More posts
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- Version 1.3.0 Released3 hours ago
- Version 1.2.2 Released4 hours ago
- Version 1.2.1 Released5 hours ago
- Version 1.2.0 Released7 hours ago
- Version 1.1.0 Released10 hours ago
- Version 3.7.1 RC Released13 hours ago
- Version 3.6.0 Beta Released1 day ago
- Version 3.5.5 Alpha Released1 day ago
- Version 3.5.4 Alpha Released1 day ago
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