Version 2.4 Alpha Released
Knights of Crystalis » Devlog
Alpha 2.4 is a controlled release-hardening build. It does not add a new progression subsystem or alter the established combat and loot formulas. Its purpose is to make external testing safer, reproducible and easier to diagnose.
Playtest diagnostics
- Added a permanent bug-report button to the top action bar.
- Added issue categories, free-form problem descriptions and reproduction steps.
- Reports include build, schema, browser, platform, viewport, language, difficulty, progress summary, active combat summary, clock integrity, save health, recent game events and captured runtime errors.
- Complete save data, typed chat content and personal credentials are not included.
- Reports can be copied to the clipboard or downloaded as JSON.
- Added a separate
playtest.jsmodule for diagnostics and runtime error capture.
Verified saves and recovery
- Every primary save now receives an FNV-1a checksum.
- Added three rotating automatic recovery points.
- A damaged or mismatched primary save is rejected before migration.
- The newest valid recovery point is restored automatically when primary validation fails.
- Added a Save Recovery Center showing timestamps, build IDs, sizes and checksums.
- Added manual verification and per-slot recovery controls.
- Kept the historical browser storage key for older-profile compatibility.
- Portable save download and upload remain available.
Guided playtesting and accessibility
- Added a contextual Recommended Next Action panel to Home.
- Added direct Home shortcuts for bug reporting and save recovery.
- Added High Contrast mode.
- Added Interface Scale from 85% to 130% without requiring browser zoom.
- Added a toggle for contextual guidance.
- Expanded the in-game tutorial with playtest reporting and verified-save guidance.
- Extended German UI coverage for the new diagnostics, recovery and accessibility controls.
Compatibility and migration
- Save schema increased to 24.
- Existing Equipment profiles, Campaign progress, Abyss progress, Aquarium data and social systems continue through the normal migration path.
- Migration events are recorded in a small local migration log.
- Profile reset now removes checksum metadata and all rotating recovery points.
Files
Knights_of_Crystalis_Alpha_2.4_Production_Hardening_Playtest_Itch.zip Play in browser
3 days ago
Knights_of_Crystalis_Alpha_2.4_Player_Guide.pdf 3 MB
3 days ago
Knights_of_Crystalis_Alpha_2.4_Playtest_Guide.pdf 2.1 MB
3 days ago
Knights_of_Crystalis_Complete_Changelog_Alpha_0.1-2.4.pdf 77 kB
3 days ago
Get Knights of Crystalis
Knights of Crystalis
| Status | Released |
| Author | devgb |
| Genre | Role Playing, Simulation |
| Tags | 2D, Fantasy, Indie, MMORPG, offline, Pixel Art, Singleplayer, Story Rich |
| Languages | English |
| Accessibility | Color-blind friendly, One button |
More posts
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- Version 1.2.2 Released4 hours ago
- Version 1.2.1 Released5 hours ago
- Version 1.2.0 Released7 hours ago
- Version 1.1.0 Released10 hours ago
- Version 3.7.1 RC Released13 hours ago
- Version 3.6.0 Beta Released1 day ago
- Version 3.5.5 Alpha Released1 day ago
- Version 3.5.4 Alpha Released1 day ago
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