Version 1.16.0 Hotfix 2 Released
A second startup hotfix for Knights of Crystalis 1.16.0 is now available.
The previous hotfix did not resolve the underlying issue. After reproducing the problem in a real browser runtime, the actual cause was identified:
renderChat is not defined
During the 1.16.0 integration process, several related Chat functions were accidentally dropped from game.js. Because renderChat is referenced during screen registration, the game stopped before the main initialization could begin.
That is why the interface showed only the static header while the rest of the game remained empty.
Fixed in Hotfix 2
- Restored all missing Chat functions
- Fixed the startup crash before
init() - Restored normal navigation and resource rendering
- Added stronger startup diagnostics
- Added an
HF2build marker for cache troubleshooting - Improved visible error reporting if another startup issue occurs
- Updated cache revision to 1.16.0.72
- Save compatibility remains unchanged
This time the fix was also verified with a real browser runtime test.
All 32 game screens were rendered successfully, including:
- World
- Chat
- Casino
- Arcade
No JavaScript runtime errors occurred during the screen test.
Additional regression tests for Card Arena, Casino, Persistence, Quality and Session Guard also passed.
Files
Knights of Crystalis
| Status | Released |
| Author | devgb |
| Genre | Role Playing, Simulation |
| Tags | 2D, Fantasy, Indie, MMORPG, offline, Pixel Art, Singleplayer, Story Rich |
| Languages | German, English |
| Accessibility | Color-blind friendly, High-contrast, Interactive tutorial, One button |
More posts
- Version 1.17.1 Released3 hours ago
- Version 1.17.0 Released4 hours ago
- Version 1.16.0 Hotfix 1 Released5 hours ago
- Version 1.16.0 Released5 hours ago
- Arcade Update7 hours ago
- Version 1.15.0 RC2 Released8 hours ago
- Casino Expansion Update 78 hours ago
- Casino Expansion Update 68 hours ago
- Casino Expansion Update 59 hours ago
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